Tuesday, November 3, 2009

Presenting my Idea/Game

On monday our homework was due. We had to come up with 20 scketches on developing or creating a game. This wasn't as easy as I thought it would be. You would think coming up with a game can be a piece of cake but there were so much more to it than sketching 20 pictures. Jimmy started out the class with a lecture about the Designers, clients and the audience. The relationship between the designer and Client and the client trying to reach the audience. Some of the advise he gave us was not to give personal prefernce to the client, it always creates a conflict. He mentioned how the designer make their income and that the possibilities can be endless. He also gave us ideas and useful tips on how to interact with our clients, how to fullfill thier need, and satisfy them. The most important thing is beeing a good presenter, if your a good presenter you can go along way. But if your work is great and you are a poor presenter, than your work is no good, which is true. I have bought several items from the malls at the boots that were really crappy but the salesmen presented and demonstrated the product so well that convinced me to buy it. I realized that this item was cheap and crappy after I try to use it, didn't have the same effect as it did when the salesperson showed me. I think being a good demonstrator, presenter, you can basically sell anything.

Adjectives:
Crappy- extremely bad
Useless- of no use
Barren- not producing
Destitute- lacking food, shelter and cloths
Innocent- free from moral wrong
Stainless- having no stain

1 comment:

  1. Hey I loved your adjectives, for some reason my adjectives always relate to the way i am feeling. lol.

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